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Skill Tree

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Skill Tree Empty Skill Tree

Post  Indigo Mon Jul 05, 2010 11:39 pm

Skill Tree

Ninjutsu EVERY JUTSU STILL HAS THEIR REQ, YOU CAN SEE SOME JUTSUS BUT YOU CANT PLACE POINTS IF YOU DONT HAVE REQ

Clan Jutsus 3-22 points
--------------------------------------------------------
Uchiha (after activating sharingan this tree opens)
1 point fake kill
1 point fake death
1 point illuminate
1 point Paralysis
1 point Sharingan vision
1 point Counter
1 point Karasu Bunshin

5 points Mangekyo (after getting req this will open)
1 point Tsukiyomi
1 point Amaterasu
1 point Susano'o

5 points Eternal Mangekyo Sharingan (after getting req this will open)
1 point Sharingan Manipulation
1 point Kamui
--------------------------------------------------------
Hyuuga
1 point Jyuuken
1 point Tenketsu Fuuin
1 point Kaiten
1 point Hakke Kuushou
1 point Hakke Hasangeki
1 point Hakke Rokujyuon Sho

5 point Byakugan
1 point Byakugan Search
1 point Advance Search
1 point Hakke Rokujuu Yonshou (needs to have point in here to use Hakke Hyaku Nijuha Sho)
1 point Hakke Hyaku Nijuha Sho
--------------------------------------------------------
Aburame
1 point Kekkai Konchuu Bunshin
1 point Konchuu Armour
1 point Kikaichu
--------------------------------------------------------
Akimichi
5 point Baika
1 point Nikudan Sensha
1 point Nikudan Hari Sensha
1 point Bubun Baika
1 point Akimchi pills (allows buy Akimichi pills)
--------------------------------------------------------
Inuzuka (after getting dog this tree opens)
1 point Tsuuga
1 point Gatsuuga

5 point Sotoro
1 point Garouga
--------------------------------------------------------
Kaguya
1 point Teshi Sendan
1 point Bone Armour
1 point Bone Graveyard
1 point Sawarabi
1 point Bone Drill

5 point Create Bone Sword
1 point Tsubaki No Mai
1 point Yanagi No Mai
1 point Karamatsu No Mai

5 point Create Spine Whipe
1 point Tessenka No Mai
--------------------------------------------------------
Nara
1 point Kage Shibari
1 point Kage Kubi shibaru
1 point Kage Mane

--------------------------------------------------------


Elements 10-11 points + mastery 15-16
--------------------------------------------------------
Katon
1 point would give Katon Housenka no jutsu
1 point would give Katon Hiabashiri
1 point would give Katon Karyuu Endan
1 point would give Katon Ryuka no jutsu
1 point would give Katon Goukaykuu no jutsu
1 point would give Katon Karyudan
--------------------------------------------------------

Suiton
1 point Suiton Mizuame Nabara
1 point Suiton Haran Bansho
1 point Suiton Suikodan no Jutsu
1 point Mizu no Tatsumaki
1 point Suiton Daibakufu no Jutsu
--------------------------------------------------------

Raiton
1 point Chidori to get Chidori Nagashi you need have point in this
1 point Chidori Nagashi to get next Chidori Senbon need have point in this
1 point Chidori Senbon to get Chidori Eiso you need have point in this
1 point Chidori Eiso
1 point Inazuma Haundo
--------------------------------------------------------

Doton
1 point Doton Doryuso
1 point Doton Ganchuso
1 point Doton Doryu Taiga
1 point Doton Doroku Gaeshi
1 point Doton Doryo Dango
--------------------------------------------------------

Fuuton
1 point Fuuton Kami Oroshi
1 point Fuuton Kaiten Shuriken
1 point Fuuton Juha Sho
1 point Fuuton Rasengan
1 point Fuuton Renkuudan

--------------------------------------------------------
Katon Mastery
5 points would make Katon Mastered (once put here can put in other mastery)
mastery would become avaible after you have maxed that element

Suiton Mastery
5 points would make Suiton Mastered (once put here can put in other mastery)
mastery would become avaible after you have maxed that element

Raiton Mastery
5 points would make Raiton Mastered (once put here can put in other mastery)
mastery would become avaible after you have maxed that element

Doton Mastery
5 points would make Doton Mastered (once put here can put in other mastery)
mastery would become avaible after you have maxed that element

Fuuton Mastery
5 points would make Fuuton Mastered (once put here can put in other mastery)
mastery would become avaible after you have maxed that element
--------------------------------------------------------


Profession 3-14
--------------------------------------------------------
Bunshin Expert
1 point Oboro Bunshin no jutsu
1 point Kage bunshin no jutsu
1 point Tajuu Kage Bunshin no jutsu
1 point Bakuretsu bunshin no jutsu

to choose profession mastery you need have point in every basic profession jutsu
5 points Elemental Bunshin (when this is chosen you cant put point in Reconnaissance Bunshin
1 point Suna Bunshin
1 point Raiton Bunshin
1 point Suiton Bunshin
1 point Doton Bunshin

to choose profession mastery you need have point in every basic profession jutsu
5 point Reconnaissance Bunshin (when this is chosen you cant put point in Elemental Bunshin
1 point Bunshin View
1 point Bunshin formations
1 point Uzumaki no jin
1 point Bunshin Taitari
1 point Bunshin rasengan

--------------------------------------------------------

Poison Expert
1 point Encoat Poison
1 point Gokan Sakusou
1 point Poison bomb

--------------------------------------------------------

Weapon Master
1 point Shuriken Kage Bunshin no Jutsu
1 point Soshoryu
1 point Kunai Grenade

to choose profession mastery you need have point in every basic profession jutsu
5 point Melee Specialist (when this is chosen you cant put point in Ranged Specialist
1 point Sword profficiency
1 point Special Weapons

to choose profession mastery you need have point in every basic profession jutsu
5 point Ranged Specialist (when this is chosen you cant put point in Melee Specialist
1 point Special Weapons
1 point Kage Shuriken no jutsu
1 point Kuchiyose Raikou Kenka

--------------------------------------------------------

Jashin Follower
1 point Worship
1 point Beginner's Prayer
1 point 3 bladed scythe
1 point Basic curse

to choose profession mastery you need have point in every basic profession jutsu
5 point Jashin Mastery

1 point Mastered Prayers
1 point Greater Curse
1 point Scythe mastery

--------------------------------------------------------

Puppet Master
1 point Puppet Henge
1 point Puppet Return
2 point 2nd Puppet mastery to get 3rd puppet mastery you need have point in this
2 point 3rd puppet mastery to get Hitokugutsu you need have point in this
1 point Puppet Formations
1 point Hitokugutsu
1 point Hiruko shell

--------------------------------------------------------

Taijutsu Expert
5 point Gates
1 point Gouken Ryuu
1 point Rakanken Ryuu
1 point Suiken Ryuu

--------------------------------------------------------

Snake Charmer
1 point Sen'eijashu
1 point Hiru Bansho: Boka no Jutsu
1 point Mandara no Jin

to choose profession mastery you need have point in every basic profession jutsu
5 point Snake Charmer Mastery
1 point Fushi Tensei
1 point Edo Tensei

--------------------------------------------------------

Medic
1 point Shosen Jutsu
1 point Force Chakra
1 point Chakra no mesu
1 point Saikan Chushutsu no Jutsu

to choose profession mastery you need have point in every basic profession jutsu
5 point Destruction Arts
1 point Ranshinsho
1 point Okasho
1 point Shikon no jutsu

--------------------------------------------------------

Wind Specialist
1 point Fusajin no Jutsu
1 point Daikamaitachi no Jutsu
1 point Futon: Tatsu no Oshigoto

to choose profession mastery you need have point in every basic profession jutsu
5 points Fuuton Mastery
1 point Kuchiyose Kamatari to get Kuchiyose: Kirikiri Mai you need have point in this
1 point Kuchiyose: Kirikiri Mai
1 point Okamaitachi

--------------------------------------------------------

Specials 3-13 points

Rinnegan
1 point activates it (after getting req allows placing point in this)
1 point gives elemental jutsus
1 point gives paths

Impefect Sage Mode
1 point activates it (if training method added you can add point here after going through that training method)
1 point frog song
1 point Goemon
1 point katas
1 point Cho Oodama rasengna

Perfect Sage Mode
1 point activates it (if training method added you can add point here after going through that training method)
1 point Rasenrengan
1 point Oodama rasengan
1 point Rasenshuriken throw
1 point katas

Iron Sand
1 point satetsu
1 point drizzle
1 point Kaiho

Left eye sharingan
1 point activates it (after getting req allows placing point in this)
1 point fake kill
1 point fake death
1 point illuminate
1 point Paralysis
1 point sharingan vision
1 point Counter

5 points Mangkeyo (after getting req allows placing point in this)
1 point Kamui

Bubble
1 point Bubble Slime
1 point Bubble Blind
1 point Drowning Bubble
1 point Exploding Bubble
1 point Big Bubble

Sharingan Arm
1 point store sharingans (activating it)
1 point Izanagi

Ability to fuse elements 2-5 points
1 point fuse elements (avaible after S rank if you have it)

Futton
1 point Futton komu

Yoton
1 point Yoton Yokai

Hyuton
1 point ice mirrors
1 point needles
1 point Taka Mori
1 point boost

Mokuton
1 point AoE
1 point barrier

Ranton
1 point Ranton: Reizaa

Shoton
1 point Arrow
1 point freeze

Jinton
1 point goukakyuu
--------------------------------------------------------
Bijuus
2 points 1st form
2 points 2nd form
2 points 3rd form
2 points 4th form
2 points 5th form
2 points 6th form
2 points 7th form
2 points 8th form
2 points 9th form

--------------------------------------------------------

Passive IN EVERY TREE HERE YOU WOULD NEED TO GET NEXT STAGE YOU NEED HAVE POINT IN PREVIOUS STAGE 0-70 points

Taijutsu
0 points would attack with 1.5 second delay
1 point would attack with 1.3 second delay
1 point would attack with 1 second delay
1 point would attack with 0.7 second delay
1 point would attack with 0.5 second delay
1 point would attack withouth delay

Blocking
1 point would have 2% chance block attack (non ninjutsu)
1 point would have 4% chance block attack (non ninjutsu)
1 point would have 6% chance block attack (non ninjutsu)
1 point would have 8% chance block attack (non ninjutsu)
1 point would have 10% chance block attack (non ninjutsu)
1 point would have 12% chance block attack (non ninjutsu)
1 point would have 14% chance block attack (non ninjutsu)
1 point would have 16% chance block attack (non ninjutsu)
1 point would have 18% chance block attack (non ninjutsu)
1 point would have 20% chance block attack (non ninjutsu)

Dodging
1 point would have 2% chance dodge attack (non taijutsu)
1 point would have 4% chance dodge attack (non taijutsu)
1 point would have 6% chance dodge attack (non taijutsu)
1 point would have 8% chance dodge attack (non taijutsu)
1 point would have 10% chance dodge attack (non taijutsu)
1 point would have 12% chance dodge attack (non taijutsu)
1 point would have 14% chance dodge attack (non taijutsu)
1 point would have 16% chance dodge attack (non taijutsu)
1 point would have 18% chance dodge attack (non taijutsu)
1 point would have 20% chance dodge attack (non taijutsu)


Critical (tekken would be taken off and only instictive left and this would become alot more usefull)
1 point would have 5% chance make critical attack (double dmg)
1 point would have 10% chance make critical attack (double dmg)
1 point would have 15% chance make critical attack (double dmg)
1 point would have 20% chance make critical attack (double dmg)
1 point would have 25% chance make critical attack (double dmg)

dmg Reduce (with items max 30% this would change max 40%)
1 point would have 2% dmg reduce
1 point would have 4% dmg reduce
1 point would have 6% dmg reduce
1 point would have 8% dmg reduce
1 point would have 10% dmg reduce

handsigns (in start it would take 2.5 seconds finish handsigns)
1 point would take 2.0 seconds finish handsigns
1 point would take 1.5 seconds finish handsigns
1 point would take 1.0 seconds finish handsigns
1 point would take 0.5 seconds finish handsigns
1 point would launch jutsu immidiadly

weapon profficiency
1 point 2% more dmg with weapon
1 point 4% more dmg with weapon
1 point 6% more dmg with weapon
1 point 8% more dmg with weapon
1 point 10% more dmg with weapon
1 point 12% more dmg with weapon
1 point 14% more dmg with weapon
1 point 16% more dmg with weapon
1 point 18% more dmg with weapon
1 point 20% more dmg with weapon

Taijutsu profficiency
1 point 2% more dmg with melee
1 point 4% more dmg with melee
1 point 6% more dmg with melee
1 point 8% more dmg with melee
1 point 10% more dmg with melee
1 point 12% more dmg with melee
1 point 14% more dmg with melee
1 point 16% more dmg with melee
1 point 18% more dmg with melee
1 point 20% more dmg with melee

Katon profficiency

1 Point 2% more dmg with Katon
1 Point 4% more dmg with Katon
1 Point 6% more dmg with Katon
1 Point 8% more dmg with Katon
1 Point 10% more dmg with Katon

Suiton profficiency

1 Point 2% more dmg with Suiton
1 Point 4% more dmg with Suiton
1 Point 6% more dmg with Suiton
1 Point 8% more dmg with Suiton
1 Point 10% more dmg with Suiton

Raiton profficiency

1 Point 2% more dmg with Raiton
1 Point 4% more dmg with Raiton
1 Point 6% more dmg with Raiton
1 Point 8% more dmg with Raiton
1 Point 10% more dmg with Raiton

Doton profficiency

1 Point 2% more dmg with Doton
1 Point 4% more dmg with Doton
1 Point 6% more dmg with Doton
1 Point 8% more dmg with Doton
1 Point 10% more dmg with Doton

Fuuton profficiency

1 Point 2% more dmg with Fuuton
1 Point 4% more dmg with Fuuton
1 Point 6% more dmg with Fuuton
1 Point 8% more dmg with Fuuton
1 Point 10% more dmg with Fuuton
Indigo
Indigo
Administrator

Posts : 332
Join date : 2010-06-11
Age : 32
Location : Finland

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